⚔️Agit Lords Season 1

[ War of Emperium Phase ]
Pointing System: Hot Agit Longest Def: 2 Points Hot Agit Owner: 1.25 Points Hot Agit First Break: 1 Point Most Guild Kills : 1 Points Cold Agit Owner: 1 Points
[ First 1hr and 30mins ]
This first hour and 30 minutes time is mainly given to guilds and players to GvG (Hot Agit). During this time, the Emperium is Invulnerable and can not be broken by anybody. Guilds who wants to do 24v24 GvG battles without any cockroaches can do it on the Hot Agit. While small guilds who just want to have fun and enjoy WoE killings can do it on the Cold Agit. All kills are being counted during this time, and the highest number of kills gained by a single guild by the end of the War of Emperium session gets a point. Exactly on the 1hr and 30mins mark, all players inside the castles will be warped out getting ready for the WoE Castle Play.
[ WoE Castle Play - Last 30min mark ]
During the last 30min mark of the WoE, a strategic play for points and the usage of the castle will be implemented. After everybody gets warped out, the first guild who breaks the Emperium of the Hot Agit, gets awarded by the First Break point. They have 5 Minutes total to do this, because on the last 25 minutes of WoE playtime, the Defender vs Server simulation will activate.
[ Defender vs Server - Remaining 25mins]
During the last 25mins of WoE, this feature will activate. What will happen is that ALL ATTACKING GUILDS CAN NOT HIT / TRAP EACH OTHER (Like literally can not, like they are allied. This is System Based, thus there's no crying and complaints about a guild still attacking etc etc etc). The only ones they can hit/damage is the defending guild of the castle and their Emperium (vice versa).
Goal during the last 25mins: - The highest points for each session is the Longest Def, thus each guild must think and strategize how do they delay the entire server from breaking their Emperium by using the entire castle as their defense line. - Defend their castle until the end of WoE and become the Castle Holder.
[ Guild Restrictions ]
Cap: 24 Members Max - Max of 5 Monks - Max of 5 Crusaders - Max of 5 Knights - Max of 3 Hunters - Each Hunter can only lay down a maximum of 15 traps. - Asura Strike, Bowling Bash, and Traps can not be casted 5 Cells from a portal.
[ War of Emperium Prizes ]
Champion: 40,000 PHP (Tax Free and Not Credit) 2nd Placer: 15,000 PHP (Tax Free and Not Credit) 3rd Placer: 10,000 PHP (Tax Free and Not Credit)
[ Guild vs Guild Phase ]
After the 10 War of Emperium sessions subsided, all guilds who have POSITIVE POINTS can enter the 24vs24 Guild vs Guild Tournament. This is a showcase of their Teamwork and Talent. Dates are to be announced, and this will be a ROUND ROBIN TOURNAMENT. Prizes will depend on their total wins. (A match will be held in any case of a Tie Score) Champion: 20,000 PHP (Tax Free and Not Credit) 2nd Placer: 10,000 PHP (Tax Free and Not Credit) 3rd Placer: 5,000 PHP (Tax Free and Not Credit)
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